Points
Every point your player scores counts. Two-pointers, threes, and free throws all add up.
FRUMPY DUCK BASKETBALL / SEASON SALARY CHALLENGE
Five players. One hundred Duck Dollars.
A whole season of bragging rights.
One bucket getter. One glass cleaner. One playmaker. Two defensive disruptors. Pick five different NBA players and turn their specialties into a season-long contest with friends.
OPEN BETA · FREE TO PLAY · REGULAR SEASONEvery point your player scores counts. Two-pointers, threes, and free throws all add up.
Collect offensive and defensive rebounds. Own the glass, own your category.
Reward the pass that creates a basket. Every recorded assist moves you up.
Send it back. Every blocked shot adds to your season total.
Read the passing lanes. Every steal is another step toward the top.
YOUR LOCKER ROOM
Use the same Google account as your Frumpy Duck baseball leagues.
Warming up the court…
BUILD YOUR FIVE-PLAYER SQUAD
Spend smart. Five distinct players. Five equal categories. No daily lineup chores.
| Player | Salary | PointsPrior season | Select |
|---|---|---|---|
| Loading NBA players… | |||
Stats shown are from the prior season, not forecasts. Click a player’s name for current-season evidence. Red rows exceed the budget available for that slot.
NEW TO BASKETBALL? THERE’S A SPOT IN THE FLOCK.
Choose one different NBA player for each slot: points, rebounds, assists, blocks, and steals. Any basketball position can fill any slot. Only that slot’s statistic counts: your rebounds pick earns rebounds, not their points or assists.
You have 100 fictional Duck Dollars for the whole squad. A player’s price varies by category—a great scorer may be an affordable rebounder. Different managers may pick the same players, but you cannot use a player twice on your own roster.
Each category is a separate race using cumulative regular-season totals. More is better in all five. With six scoring managers, first in a category earns six league points and last earns one. Add all five categories to find the league leader.
Categories have equal weight, so a steals specialist matters as much as a scorer. Ties share the points for their places. Tied overall totals share a rank. Saved rosters begin competing on the league’s scoring start date.
A player who misses a game earns no stats for it. This is a totals contest, so availability and playing time matter. No appearances means zero in that category; it does not mean the player is removed from your team.
There are no injury replacements outside a scheduled draft window. Check injury news and rotation roles before locking. Provider roster and injury labels may be delayed.
Create a league, invite up to 24 managers, and save all five picks before 00:00 UTC on the scoring start date. No past games count. Choose season keepers or up to three redraft dates at least 14 days apart.
Each redraft opens seven days before its scoring date. You can change players and category assignments. Earlier results remain yours; new picks begin on the new date. If you skip a redraft, your last saved roster carries forward. Dates are fixed when the league is created.
Prices are fictional game credits, not NBA salaries, entry fees, betting odds, or cash prizes. Prior-season statistics inform prices and suggestions; neither is a prediction.
Completed NBA regular-season games only. Preseason, play-in, playoff, and exhibition games do not count. A game is assigned to its scheduled tip-off date in America/New_York time. League draft locks use 00:00 UTC. The scoring season ends before July 1.
Results refresh hourly. Recent box scores are checked again for corrections, and older games are revisited on a rotating schedule. If a refresh fails, the last successful data stays visible with its timestamp. This independent open beta is not affiliated with the NBA or ESPN.
NBA statistics on ESPN ↗